
I’m a UI/UX designer. I help companies turn complex processes into intuitive digital tools that people enjoy using.

A mobile guide to Prague Zoo — interactive map, ticket sales, animated onboarding.

Gamifying Škoda Auto's corporate strategy as a 3D open-world game.

A robust company-management system with a connected B2B/B2C e-shop for catering.

An original board game inspired by Papers, Please!, set in divided Berlin.

An anniversary packaging edition for an iconic cheese brand that won the competition and reached shelves across Czechia.

A concept mobile financial coach built on conversational AI, turning passive banking into proactive money management.

A complete visual identity and brand manual for a student tech community running hackathons and workshops.

A website redesign for a traditional garden centre — clear presentation of products, services, and live info, fully responsive.

Turning a technical prototype into a market-ready product — a cohesive visual identity built to scale to web.

I see design as a way to give things a clear shape.
I’m a UI/UX designer based in Prague, with a background in graphic design. I work on interfaces for websites, mobile apps and desktop applications — from understanding the problem, through structure and user flows, to a visual system that holds the product together. My experience spans brand identities, game design and digital products where clear logic, functional detail and visual precision need to work as one.